


As a result, using 3D Touch on icons in the top-most corners of the screen will be more difficult for 6s Plus owners. When typing or when navigating iOS, the length your thumb extends across the screen is definitive - reaching the corners of the 6 Plus’ screen was nigh impossible. Using 3D Touch on a homescreen will be impacted largely based on which phone you use. This may not be a big deal for some, but it may cause unwanted drops if your grip on the phone isn’t just right. I went to an Apple Store to test out the difficulty of 3D Touching elements in the top parts of the screen, and my smaller-than-average to average sized hands had to change their grip on the phone in order to make it happen. The same can not necessarily be said about the 6s Plus. Size defines how you handle the iPhone 6s. And where the other phone excels in utility, it falls short in photography. Where one phone excels in battery life, it falls short in handling. Size, in the case of the iPhones 6s, effectively touches on handling, software, battery life, photography, security, and utility. But this is far too large a scope to properly argue. One could clearly argue that size is the defining difference between the smaller iPhone 6s and the larger 6s Plus. It’s a different, unique device which falls short in some areas when compared to the larger Plus iPhone, but comes up big in other aspects. With that said, I’m pleased with my purchase of the iPhone 6s. Each phone excels at different things, but whether you use the larger, more comfortable iPhone 6s Plus, or the smaller, more convenient iPhone 6s, you’re sure to be pleased.
#The cool things for iphone 6s software#
It’s a testament to Apple’s hardware and software teams and their ability to design an incredible experience no matter the size of the device. I’m going to try out the iPhone 6s for this year, and it’s been a good start so far. I swore by the extra large iPhone 6 Plus for a year, but curiosity got the best of me this time around.
