

- #Max payne 2 the fall of max payne a film noir love movie
- #Max payne 2 the fall of max payne a film noir love professional
Is "Max Payne 2" better than the original? Well, that's hard to say. The finale, just like in the original, is breathtaking and climactic.

The characters all seem real, the action is never really THAT far-fetched (at least not in comparison to the original) and, believe it or not, the love story between Max and Mona Sax is entirely convincing. What's so great about "Max Payne 2" is how involving and engaging it is while still managing to be perhaps the smartest and deepest video game ever made. In the sequel, he's basically got a price over his head because he knows about a secret organization that is splitting in two over a mob war - and he teams up with a femme fatale from the previous story (whom he thought was dead) to take them on. The first game followed Payne after his wife and child were murdered - another aspect I preferred in the first since Max's revenge motives were more hard-boiled and raw. He also looks a lot more like the typical cop character from a police movie, which I think works to the game's advantage.

I do miss the original face of Max because I had grown so accustomed to it, however - I think overall this one looks more beaten-down and destroyed, emotionally and physically.

The previous game's model was based on "Max Payne" creator Sam Lake, whereas in this game they actually hired an actor to model Max on. One thing that took a while to get used to were all the differences in the characters, as well as Max Payne's new physical features in this game (noticeably, his face). They used real actors for the game and the cut scenes are more realistic than in the first game (which looked more like a comic).
#Max payne 2 the fall of max payne a film noir love movie
Some people have complained that it is too short (I personally beat it in perhaps five or six hours), but this only enriches the experience because it moves along at a rapid pace and manages to come across more as a movie than a video game. I knew they had attempted to make this as theatrical and true to the roots of film noir as possible, but the depth and emotion in this is simply amazing. Max Payne is now a member of the NYPD, so missions involve interrogating prisoners, speaking with witnesses, and more.I am blown away. The groundbreaking use of bullet time effects for slow-motion combat has been redesigned to incorporate different rates of speed for more theatrical gunplay. Players will walk through cities as rain splashes down onto the streets with puddles reflecting the glow of neon signs, streetlights, and other details of urban life.
#Max payne 2 the fall of max payne a film noir love professional
Things are never easy for Payne, however, as Sax just so happens to be a murder suspect who leads him down a dark path from which he may be unable to walk away from.The new graphic engine allows for motion-captured movement, facial animation from a cast of professional actors, lip-synching, new lighting techniques, a rag doll physics model using the licensed Havok development kit, and redesigned 3D characters. The Fall of Max Payne chronicles the title character's romance with a sultry siren named Mona Sax. The stylized third-person shooter, which initially turned heads with its combination of gritty environments, film noir style, and use of bullet-time effects for dramatic shootouts, returns with an enhanced graphic engine and completely new storyline. Finnish developer Remedy Entertainment's embittered vigilante cop has put his troubled past behind him and is ready to begin a new chapter in his life with Max Payne 2: The Fall of Max Payne.
